Donutask

I make fun videos about game development. Vist my channel

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These web-tools just do what they say they do. No ads, no nonsense. See Full List

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About

I started making games when I was 10, using Scratch.

I got better at coding and used the Unity game engine to create Bread Dash. Although it was low quality and buggy, I learnt valuable skills which I used for my next projects.

Bubble Wrap was my next and most successful app - with over 28 thousand total users.

My next project, Level Editor, was the most ambitious and complicated. It's basically a game where you can make your own games.

I then ported my Bubble Wrap Android app to Steam, with many new features and improvements. It's the most satisfying antistress game ever!

I also create fun videos about game development on my YouTube channel.